![]() ![]() You’re still confined to a radius based on each character’s movement stats, but there are plenty of ways to chain actions together to extend it – most notably the team jump, where one character can bounce off of another to cross the usually small maps in one turn. I’m sure there’s still a grid underneath the maps somewhere, but Sparks of Hope does a fantastic job of hiding it and making movement in tactical battles look and feel smooth as Mario and friends run around. ![]() Battles themselves feel different right away. ![]()
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